2.1. What’s a product/service?
2.2. Tangible vs Intangible products
2.3. Customer Experience + Customer Value
2.4. Technology Adoption Cycle
2.5. Product / Market Fit and Message / Customer Fit
2.6. Vitamins vs Painkillers
2.7. Switching Costs / Unique Barriers to Entry / Building 10x
2.8. Alternatives: to do nothing, alternatives, and competitors
2.9. Consumer vs Enterprise product
2.10. Job to Be Done / Outcome
2.11. Horizontal vs Vertical products
2.12. MVP: valuable / MLP: lovable / MPP: payable
2.13. Business Model & Customer Acquisition Strategy
2.14. Product Pricing
2.15. S-Curve of Innovation
2.16. Product Features / Benefits and Value
2.17. Go-to-Market (GTM) Strategy
2.18. Product Development Cycle
2.19. Customer Experience